Tuesday 16 August 2016

Ulix vs. Mei Feng

Strategy: Hostage Situation (Story Encounter)
Schemes: Distract, Cursed Object

Board & Deployment:



Crews:

Gremlins:

- Ulix with Husbandry, Hunting Bow and Dirty Cheater
- Penelope
- Old Major with Corn Husks
- Gracie with Saddle
- Burt Jenkins with Dirty Cheater
- Slop Hauler
- Gremlin Taxidermist
- Four Stuffed Piglets (from the Encounter)

Arcanists:

- Mei Feng with Imbued Energies, Seismic Claw and Arcane Reservoir
- Emberling
- Joss with Imbued Energies
- Ice Gamin (Hostage)
- Fire Gamin
- Large Arachnid
- Sparks (available with his metal friend thanks to the 'Foundry' keyword)
- Mechanised Porkchop



The game began with the Ice Gamin taken hostage and strapped to four Stuffed Piglets. The Arcanists would gain a VP for every turn after the first that the Gamin survived, while my Gremlins would get a VP for every turn after the first that the Gamin was still in base contact with a Stuffed Piglet.



Ulix began by summoning three Piglets, despite a terrible starting hand. As before, these Piglets got to work setting up a triangle of Scheme Markers for Ulix to summon a War Pig later.



Gracie and Burt chugged forwards along the tracks, aiming to secure the centre, with the help of the Taxidermist's 'Never Happen' action giving Flight to Gracie, and Penelope's aura giving her an extra +1 Wk. The Taxidermist also sent one of the Stuffed Piglets forwards, exploding for 4 damage in a 1" pulse, taking a chunk of life from Sparks and the Mechanical Porkchop.

Meanwhile, the Arcanists were advancing quickly, with Sparks handing out Fast to Joss and an Accomplice activation. Mei Feng discarded Imbued Energies for Fast and teleported her way up the board with Railwalker, using the Tomes trigger to use it again and then spending her last two AP to pay Burt the Ransom, denying the Gremlins any VP from the Strategy as the Stuffed Piglets immediately disappeared!

The Ice Gamin ran away to safety, scoring 4 VP for the Arcanists over the course of the game.

Burt tried to make up for this with his Lucky Dagger but Mei Feng's defensive trigger pulled her out of his melee range. Frustrated, Burt spent his last two AP shooting at the rest of the Arcanists. Old Major walked up to the bush, giving Gracie a positive flip to charge attacks (and damage, which I forgot!) and pushing her nowhere but discarding a Rams to turn Gracie into a killing machine (+2 Damage trigger on Tusks). Gracie charged in, but didn't manage to score a kill, despite everything!

Penelope pulled Gracie back for a second charge next turn, but the Arcanists won the initiative flip and Joss, ignoring armour and Hard to Kill, decimated the poor bekettled War Pig. The Piglets got to work Distracting the Arcanists and giving the Fire Gamin a Cursed Object.

The Arcanists had been dropping Scheme Markers, one of which a Piglet ate, but another, dropped by the Large Arachnid, turned out to be for Plant Explosives - scoring 2 VP. Old Major ate the Large Arachnid as punishment.

Ulix's new War Pig charged in, causing a lot of problems for the Arcanists - especially when it healed itself to full from next to no wounds. Sparks and Joss finished it off, only for the Slop Hauler, Old Major and Ulix himself to drop enough Scheme Markers for another, and for Ulix to use his Hunting Bow to send it right back into the fray! War Pig #2 went on a stampede, taking Sparks and the Emberling before coming to a stop at Mei Feng and Joss, the smell of burning bacon in the air.

Mei Feng then disappeared into my Deployment Zone, untouchable by the many Pigs on the board, despite their many movement shenanigans and an extra turn. Too late I realised that this was for Entourage, netting the Arcanists the last VPs they needed for a win!

This was a great game, and a great Story Encounter. Ulix will definitely be bringing his Hunting Bow in future, unless Sammy LaCroix takes it for him. And I'll need to get another box of Piglets and a second War Pig... just in case! Sparks, too, if I end up getting the new master box with Zipp. Handing out Fast and Armour while also having Accomplice is great! Mei Feng was a difficult master to face, with her many movement tricks. Her reliance on Scrap Markers and Constructs made her a little predictable, but her decent speed and 3 AP means she could get where she wanted regardless if she needed to. I look forward to facing her again!

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